Section 12.6 — Quadric Surfaces
Prof Kevin G. TeBeest
Kettering University
> plot3d( z, x = -3.0 .. 3.0, y = -3.0 .. 3.0, axes = framed ) ;
Unassign z:
> z := 'z' ;
> implicitplot3d( x^2 + y^2 = 1, x = -1.0 .. 1.0, y = -1.0 .. 1.0, z = -1.0 .. 1.0, axes=framed ) ;
> plot3d( z, x = -3.0 .. 3.0, y = -5.0 .. 5.0, axes = framed ) ;
> z := y^2 - x^2 ;
> plot3d( z, x = -4.0 .. 4.0, y = -4.0 .. 4.0, axes=framed ) ;
> z := 'z' ;
> implicitplot3d( x^2/4 + y^2 - z^2/4 = 1, x = -6.0 .. 6.0, y = -3.0 .. 3.0, z = -4.0 .. 4.0, axes = framed, style = patchcontour ) ;
> implicitplot3d( y^2 = x^2 + 2*z^2, x = -10.0 .. 10.0, y = -10.0 .. 10.0, z = -10.0 .. 10.0, axes = framed, style = patchcontour, grid = [30,30,30] ) ;
Dr. K. G. TeBeest
Applied Mathematics
Kettering University