Busy As Hell


From SharkBait.
kgagne:
Good morning.
sheppy:
Hi Ken.
kgagne:
How's it going, Shep?
sheppy:
Okay. Busy as hell.
kgagne:
Just how busy *is* hell, anyway?
sheppy:
Well, that's an interesting question. If you assume it's anything like "Inferno", it's pretty freakin' busy.
kgagne:
But once you tell a guy to do a task FOREVER, there's not exactly a lot of follow-up project management involved, is there? Deadlines, meetings, expense reports, etc. all kinda go out the window.
sheppy:
Sure there is. Those lazy slackers keep trying to talk to guys being guided through Hell by dead poets. So you gotta keep on 'em.
kgagne:
Well, we can phase out the dead poets with a combination of moving sidewalks and self-guided, pre-recorded audio tours.
sheppy:
Rental iPods.
kgagne:
Perhaps divide the workers from the tourists with a one-way mirrored tunnel, or a personal cloaking device or dimensional phase shifter.
sheppy:
Still, the wretched get distracted easily from their rivers of feces and whatnot.
kgagne:
Neural implants will keep their agony consistent regardless of distraction.
sheppy:
Sounds like a lot of expense. I think management would rather keep beating the clients.
kgagne:
It's a large investment up-front, but the ROI is improved productivity among both staff and clients, freeing up demonic resources for other projects. The war on heaven ain't gonna wage itself.
sheppy:
But at a loss of morale. I still suspect they prefer the personal touch. The staff has to have its recreation.
kgagne:
Isn't that what hell is all about -- loss of morale?
sheppy:
I think it's about loss of morale for the shades, not so much for the staff necessarily.
kgagne:
Then perhaps a nice foosball table will balance things out.
sheppy:
That could be. Or a sno-cone machine. Because there's not a sno-cone's chance in hell of getting a foosball table.
kgagne:
Conclusion: you're obviously not as busy as hell, if you can contemplate such matters.
sheppy:
Damn you.
kgagne:
In that case, I'll report back with my firsthand review ASAP.

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